Teaching objects-first in introductory computer science
An objects-first strategy for teaching introductory computer science courses is receiving increased attention from CS educators. In this paper, we discuss the challenge of the objects-first strategy and present a new approach that attempts to meet this challenge. The new approach is centered on the visualization of objects and their behaviors using a 3D animation environment. Statistical data as well as informal observations are summarized to show evidence of student performance as a result of this approach. A comparison is made of the pedagogical aspects of this new approach with that of other relevant work.
SIGCSE Bulletin (Association for Computing Machinery, Special Interest Group on Computer Science Education)
Cooper, Stephen; Dann, Wanda; and Pausch, Randy, "Teaching objects-first in introductory computer science" (2003). Faculty Articles Indexed in Scopus. 2130.