Effects of framing on user contribution: Story, gameplay and science

Document Type

Conference Proceeding

Publication Date



Gamification in citizen science systems combines play elements with scientific tasks. We posit that gamified elements are connected through “framings,” layers of meaning overlaid onto core tasks to shape an overall experience. Drawing upon self-determination theory, we propose a research model to investigate how users’ perceptions of framings contribute to motivational needs and contribution behavior. In a full study, we plan to conduct an online survey to validate our research model and elaborate upon the promise of gamification in information systems.

Publication Name

AMCIS 2017 - America's Conference on Information Systems: A Tradition of Innovation

Volume Number


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