Early visions of interactivity: The in(put)s and out(put)s of real-time computing
Analyzing technical and other texts of the late 1960s and early 1970s, this paper explores the early discourses of interactivity-including writings by Charles Csuri, J.C.R. Licklider, Michael Noll, Ivan Sutherland and other notable figures-via the intersecting fields of computing and the arts, with a particular emphasis on the dynamic (in this instance, a disjuncture) between visionary ideas and the technical preconditions necessary for their realization. © 2013 ISAST.
Utterson, Andrew, "Early visions of interactivity: The in(put)s and out(put)s of real-time computing" (2013). Faculty Articles Indexed in Scopus. 656.